UTBLAnimInstance¶
#include <TBLAnimInstance.h>
Inherits from UAnimInstance
Inherited by UTBLAnimalAnimInstance, UTBLBallistaAnimInstance, UTBLBatteringRamAnimInstance, UTBLBombardAnimInstance, UTBLCatapultAnimInstance, UTBLCharacterAnimInstance, UTBLCharacterMountableAnimInstance, UTBLHorseAnimInstance, UTBLWeaponAnimInstance
Public Functions¶
| Name | |
|---|---|
| void | AnimNotify_ActivateAbility() |
| void | AnimNotify_EndWeaponTracers() |
| void | EventFarFromCameraChanged() |
| void | EventOnLODLevelChanged() |
| TArray< FAnimDebugMontageInstance > | GetDebugMontageInstances() |
| bool | Montage_IsAnyMontagePlayingOnSlot(const FName SlotNodeName) const |
| float | Montage_PlaySection(UAnimMontage * MontageToPlay, FName StartingSection, float InPlayRate, float StartSectionPercent, float InBlendTime, EMontagePlayReturnType ReturnValueType) |
| void | Montage_StopAll(float InBlendOutTime) |
| void | SetIsFarFromCamera(bool bIsFar) |
| void | SetLODLevel(int32 NewLodLevel) |
| UTBLAnimInstance() |
Protected Functions¶
| Name | |
|---|---|
| void | DumpAnimationInfoToFile() |
| void | GatherDebugNodeVisit() |
| TArray< FString > | GetDebugNodeVisit() |
| TArray< FString > | GetDebugNodeVisit_Blend() |
Public Attributes¶
| Name | |
|---|---|
| UCombatStateComponent * | CombatStateComponent |
| float | FarFromCameraDistance |
| bool | IsFarFromCamera |
| int32 | LODLevel |
| float | LastUpdateAnimationInterval |
| float | LastUpdateAnimationTime |
| FRandomStream | RandStream |
| USkeletalMeshComponent * | SkeletalMesh |
| bool | bWantsUpdateAnimation |
Protected Attributes¶
| Name | |
|---|---|
| TMap< FName, FName > | CrowdControlVariant1 |
| TMap< FName, FName > | CrowdControlVariant2 |
| TMap< FName, FName > | CrowdControlVariant3 |
| TArray< int32 > | DebugAnimNodes |
| FString | DebugNodeVisitFilter |
| TArray< FName > | DefaultDebugCategories |
| TArray< FName > | HideLowLodBones |
| TMap< FName, FAnimDebugMontage > | MontageDebug |
| TMap< FName, FAnimDebugStateMachine > | StateMachineDebug |
| TArray< FName > | StateMachineNames |
| bool | bDumpAnimationInfoToFile |
| bool | bGatherDebugNodeVisit |
Updated on 2025-01-21 at 09:02:24 +0100