ABallista
#include <Ballista.h>
Inherits from ASiegeEngine, ATBLCharacterBase, IReplicatedSubobjectInterface, IDamagerInterface, ACharacter, ISignificanceInterface
Public Functions
Protected Functions
Public Attributes
|
Name |
| UAbilitiesComponent * |
Abilities |
| FName |
AmmoAttachSocketName |
| TSubclassOf< UAnimInstance > |
AnimationBlueprint |
| UAnimationAsset * |
BrokenAnimation |
| USkeletalMesh * |
BrokenMesh |
| UParticleSystem * |
BrokenParticle |
| FSiegeEngineDamageSounds |
DamageSounds |
| USkeletalMesh * |
DamagedMesh |
| float |
DamagedThreshold |
| TArray< UAkAudioEvent * > |
FiringSounds |
| USkeletalMesh * |
HealthyMesh |
| UInteractableComponent * |
Interactable |
| FOnBallistaKilled |
OnBallistaKilled |
| FOnRepaired |
OnRepaired |
| UAkAudioEvent * |
ReloadSound |
| uint8 |
RemoteViewYaw |
| URepairableComponent * |
Repairable |
| float |
RotationSpeed |
| UStatsComponent * |
Stats |
| float |
TurnLimitStrength |
| UAkAudioEvent * |
TurningSoundAKEvent |
| bool |
bIsBroken |
| uint8 |
bLoaded |
| uint8 |
bRepaired |
| bool |
bReplicatedIsBroken |
Protected Attributes
|
Name |
| int32 |
HorizLockId |
| FRotator |
LastAimRotation |
| FRotator |
LastControlRotation |
| float |
RotationWeight |
| float |
RotationWeightInterpSpeed |
| int32 |
TurnRateId |
| int32 |
VertLockId |
Updated on 2025-01-21 at 09:02:23 +0100