ATBLCharacterBase¶
#include <TBLCharacterBase.h>
Inherits from ACharacter, ISignificanceInterface
Inherited by ASiegeEngine, ATBLAnimal, ATBLCharacter
Public Functions¶
| Name | |
|---|---|
| ATBLCharacterBase(const FObjectInitializer & ObjectInitializer =FObjectInitializer::Get()) | |
| void | DisableMeshCollisionForFakeClient() |
| void | EnableMeshCollisionForFakeClient() |
| float | GetCreationTime() |
| float | GetDefaultFallDamageScale() |
| float | GetFallDamageScale() |
| [[EMeshVisibilityFlag]] | GetMeshVisibilityFlag() const |
| float | GetTimeSinceCharacterWasCarried() const |
| bool | IsAlive() const |
| bool | IsCustomizationCharacter() |
| bool | IsFirstPerson() const |
| bool | IsRagdollCustomTick() const |
| bool | IsTargetable() const |
| void | PostRecalcRequiredBones_Mesh1P() |
| void | PreRecalcRequiredBones_Mesh1P() |
| void | ServerTrapEvent([[ETrapEventResult]] Result, UObject * TrapObject, float ClientTimeStamp) |
| void | SetCinematicSpawnInEnabled(const UObject * WorldContextObject, bool bEnabled) |
| void | SetFallDamageScale(float InFallDamageScale) |
| void | ShowThirdPersonMesh() |
| void | TrapEvent([[ETrapEventResult]] Result, UObject * TrapObject) |
Public Attributes¶
| Name | |
|---|---|
| UDamageSource * | FallDamageSource |
| float | FallDamageStartingSpeed |
| TArray< FPhysMatFallingDamageMultiplier > | FallingDamagePhysMatMultipliers |
| float | HiddenAnimUpdateMaxDistance |
| int32 | LastAnimUpdateRate |
| float | LastCarryTime |
| [[EMeshVisibilityFlag]] | MeshVisibilityFlag |
| UTBLCharacterMovementBaseComponent * | MovementBase |
| FOnRecentlyRendered | OnRecentlyRendered |
| FOnRootTransformUpdated | OnRootTransformUpdated |
| FCharacterSignificanceState | SignificanceState |
| bool | SkipClientOptimizations |
| float | ViewDistance |
| bool | bIgnoreFaceRotation |
| bool | bIsCarryableNPC |
| bool | bIsIdleAnimation |
| bool | bKillUponLanding |
| bool | bMontageActive |
| bool | bPlacedInWorld |
| bool | bRootMotionActive |
| bool | bWaitingForAnimNotify |
| bool | bWasRecentlyRendered |
| bool | bWeaponTracersActive |
Updated on 2025-01-21 at 09:02:23 +0100