URepairableComponent¶
#include <RepairableComponent.h>
Inherits from UInteractableComponent, UActorComponent, IReplicatedSubobjectInterface, IDisplayComponentInterface
Public Functions¶
| Name | |
|---|---|
| URepairableComponent() |
Public Attributes¶
| Name | |
|---|---|
| bool | CanRepairDeadActor |
| float | HealingAmount |
| TWeakObjectPtr< UStatsComponent > | StatsComponent |
Updated on 2025-01-21 at 09:02:24 +0100