URepairableComponent¶
#include <RepairableComponent.h>
Inherits from UInteractableComponent, UActorComponent, IReplicatedSubobjectInterface, IDisplayComponentInterface
Public Functions¶
Name | |
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URepairableComponent() |
Public Attributes¶
Name | |
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bool | CanRepairDeadActor |
float | HealingAmount |
TWeakObjectPtr< UStatsComponent > | StatsComponent |
Updated on 2025-01-21 at 09:02:24 +0100