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FDeathDamageTakenEvent

#include <DeathDamageTakenEvent.h>

Public Functions

Name
TBL_API FDeathDamageTakenEvent()

Public Attributes

Name
FDamageTakenEvent DamageTaken
uint8 DeadCharacterId
[[EKillReason]] KillReason
TArray< AActor * > Killers
int32 RandomSeed
bool bAttachToProjectile

Updated on 2025-01-21 at 09:02:25 +0100