UBaseKillWorker¶
#include <BaseKillWorker.h>
Inherits from UTBLAchievementWorker, UObject
Inherited by UKillLowHealthWorker, UKillWithWeaponWorker, [[UKillXAsClassWorker]], UKillXFromDistanceWorker, UKillXSiegeWeaponWorker, UKillXWithDamage, UKillXWorker
Public Functions¶
Name | |
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UBaseKillWorker() |
Protected Functions¶
Name | |
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void | OnCausedDamage(const FDamageTakenEvent & DamageEvent, ATBLPlayerController * Controller) |
Updated on 2025-01-21 at 09:02:24 +0100