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ATBLActor

#include <TBLActor.h>

Inherits from AActor, IReplicatedSubobjectInterface

Inherited by AAlwaysOnMusicManager, AAmbientAnimalManager, ABrawlAlwaysOnMusicManager, ABreakableActor, ACaptureVolume, AHUDMarkerActor, AInventoryItem, ALadder, ANPCSpawnManagerBase, APushableSiegeActor, APushableSplineActor, AReplicatedCollisionActor, AReplicationTestActor, ASpawnWave, AWaterActor

Public Functions

Name
ATBLActor()
bool CanBeBaseForCharacterTBL(APawn * Pawn) const
TArray< AActor * > GetAIHintLocations() const
void WakeUpNetDormancyForSeconds(float Seconds)

Public Attributes

Name
FReplicationPredictionState PredictionState

Protected Attributes

Name
TArray< TSoftObjectPtr< AActor > > AIHintLocationList
TArray< AActor * > CachedAIHintLocationList
float TimeToWakeUpNetDormancyWhenSubobjectChanges

Updated on 2025-01-21 at 09:02:23 +0100