AReplicatedCollisionActor¶
#include <ReplicatedCollisionActor.h>
Inherits from ATBLActor, AActor, IReplicatedSubobjectInterface
Public Functions¶
Name | |
---|---|
AReplicatedCollisionActor() | |
virtual void | [[GetLifetimeReplicatedProps]](TArray< FLifetimeProperty > & OutLifetimeProps) const override |
bool | GetReplicatedCollision() |
void | OnCollisionChanged(bool bEnabled) |
void | SetReplicatedCollision(bool bEnabled) |
Updated on 2025-01-21 at 09:02:23 +0100