UUtilityAI_TargetGenerator¶
#include <UtilityAI_TargetGenerator.h>
Inherits from UObject
Inherited by UTG_ActorsWithAITag, UTG_ActorsWithTag, UTG_BlackboardValue, UTG_CharactersWithinRangeOfMe, UTG_DestinationVolume_WithAITag, UTG_InsideCombatZone, UTG_OwnCharacter, UTG_OwnLocation, UTG_OwnPawn, UTG_PerceivedCharacters, UTG_PointsOnGrid, UTG_PointsWithinActorBounds, UTG_RallyPoints
Public Functions¶
Name | |
---|---|
TArray< AActor * > | GetTargetActors(const FUtilityAI_Context & C) const |
void | GetTargetHybridLocations(const FUtilityAI_Context & C, TArray< FUtilityAITargetHybrid > & Locations) const |
TArray< FVector > | GetTargetLocations(const FUtilityAI_Context & C) const |
TArray< UObject * > | GetTargetObjects(const FUtilityAI_Context & C) const |
bool | IsValidTarget(const FUtilityAI_Context & Context) const |
UUtilityAI_TargetGenerator() |
Public Attributes¶
Name | |
---|---|
[[EUtilityAI_TargetType]] | Type |
Updated on 2025-01-21 at 09:02:25 +0100