UTG_CharactersWithinRangeOfMe¶
#include <TG_CharactersWithinRangeOfMe.h>
Inherits from UUtilityAI_TargetGenerator, UObject
Public Functions¶
Name | |
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UTG_CharactersWithinRangeOfMe() |
Public Attributes¶
Name | |
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float | Radius |
[[EUtilityAI_EnemyOrFriendly]] | RelevantFaction |
bool | bDisregardDownedPlayers |
Updated on 2025-01-21 at 09:02:25 +0100