FDeathEvent¶
#include <DeathEvent.h>
Public Functions¶
| Name | |
|---|---|
| TBL_API | FDeathEvent() |
Public Attributes¶
| Name | |
|---|---|
| UDamageSource * | DamageSource |
| UAbilitySpec * | DamagingAbilitySpec |
| ATBLPlayerState * | Killed |
| TArray< UObject * > | Killers |
| FName | KillingBlowAbilityTableRow |
| AInventoryItem * | KillingBlowItem |
| uint8 | bFellOutOfWorld |
| uint8 | bIsHeadShotKill |
| uint8 | bIsKilledKillingSpreeEnded |
| uint8 | bIsKillerOnKillingSpree |
| uint8 | bIsProjectile |
| uint8 | bSuicideAndSwictchedTeamsInLoadout |
| uint8 | bSwitchToSpectate |
| uint8 | bTappedOut |
Updated on 2025-01-21 at 09:02:25 +0100