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UDamageSource

#include <DamageSource.h>

Inherits from UAssemblyBlueprint, UBlueprint

Public Functions

Name
UDamageSource()

Public Attributes

Name
float ArmourPenetration
float BonusStaminaDamagePercentage
[[FText]] DisplayName
bool FriendlyFireCanInterrupt
float FriendlyFirePercent
FCanvasIcon Icon
FString Name
bool bDoesSiegeDamage

Updated on 2025-01-21 at 09:02:24 +0100