UDamageSource¶
#include <DamageSource.h>
Inherits from UAssemblyBlueprint, UBlueprint
Public Functions¶
Name | |
---|---|
UDamageSource() |
Public Attributes¶
Name | |
---|---|
float | ArmourPenetration |
float | BonusStaminaDamagePercentage |
[[FText]] | DisplayName |
bool | FriendlyFireCanInterrupt |
float | FriendlyFirePercent |
FCanvasIcon | Icon |
FString | Name |
bool | bDoesSiegeDamage |
Updated on 2025-01-21 at 09:02:24 +0100