UDamageSource¶
#include <DamageSource.h>
Inherits from UAssemblyBlueprint, UBlueprint
Public Functions¶
| Name | |
|---|---|
| UDamageSource() |
Public Attributes¶
| Name | |
|---|---|
| float | ArmourPenetration |
| float | BonusStaminaDamagePercentage |
| [[FText]] | DisplayName |
| bool | FriendlyFireCanInterrupt |
| float | FriendlyFirePercent |
| FCanvasIcon | Icon |
| FString | Name |
| bool | bDoesSiegeDamage |
Updated on 2025-01-21 at 09:02:24 +0100