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FAttackInfo

#include <AttackInfo.h>

Public Functions

Name
TBL_API FAttackInfo()

Public Attributes

Name
UAbilitiesComponent * AbilitiesComponent
FName AttackDirection
int32 AttackID
FName AttackName
TArray< FName > AttackTags
[[EAttackTransition]] AttackTransition
FName AttackTransitionState
UAttackType * AttackType
FName CombatStateOnQueue
FName ComboState
[[EComboTimingPolicy]] ComboTimingPolicy
float DegreesTurnedLeft
float DegreesTurnedRight
int32 EmoteId
FName InputActionName
AInventoryItem * InventoryItem
TSubclassOf< AInventoryItem > InventoryItemClass
AAbilityInvocation * Invocation
int32 InvocationId
float LastInQueueTime
float MinimumHoldingTime
FVector Offset1P
int32 PrevAttackID
float StaminaCost
bool bAltAttack
bool bAnimNotifyActivationOverride
bool bCausedDamage
bool bComboFromBlocked
bool bComboFromDoingParryBreak
bool bComboFromMissedAttack
bool bDidParryBreak
bool bHeldQueue
bool bHorseAttackSwitchDirection
bool bIsCounter
bool bIsCounterSuccess
bool bIsFeint
bool bIsFeintCombo
bool bIsHeavy
bool bOffHandWeapon
bool bUseWeaponTracers
bool bUsesMouseScrollWheel
bool bWasBlocked
bool bWasBlockedWithParryForgivenessWindow

Updated on 2025-01-21 at 09:02:25 +0100