FAnimDeathParams¶
#include <AnimDeathParams.h>
Public Functions¶
| Name | |
|---|---|
| TBL_API | FAnimDeathParams() |
Public Attributes¶
| Name | |
|---|---|
| FName | AbilityName |
| UAttackType * | AttackType |
| FName | CombatState |
| float | Damage |
| FName | DamageTakersAttackName |
| UDamageSource * | DamageType |
| FName | HitBone |
| FVector | HitDirection |
| FName | HitDirectionName |
| AInventoryItem * | InventoryItem |
| [[EKillReason]] | KillReason |
| FName | MovementState |
| int32 | RandomSeed |
| bool | bAltAttack |
| bool | bIsOnHorse |
Updated on 2025-01-21 at 09:02:25 +0100