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FAnimDeathParams

#include <AnimDeathParams.h>

Public Functions

Name
TBL_API FAnimDeathParams()

Public Attributes

Name
FName AbilityName
UAttackType * AttackType
FName CombatState
float Damage
FName DamageTakersAttackName
UDamageSource * DamageType
FName HitBone
FVector HitDirection
FName HitDirectionName
AInventoryItem * InventoryItem
[[EKillReason]] KillReason
FName MovementState
int32 RandomSeed
bool bAltAttack
bool bIsOnHorse

Updated on 2025-01-21 at 09:02:25 +0100