In Damage |
Float |
In Damage Source |
UDamageSource Object Reference |
In Damage Causer |
[[AActor]] Object Reference |
In Damage Taker |
[[AActor]] Object Reference |
In Damage Instigator |
[[AActor]] Object Reference |
Inb Killing Blow |
Boolean |
Inb Suicide |
Boolean |
Inb Entered Kill Volume |
Boolean |
In Hit Result |
[[HitResult]] Structure |
In Ability Spec |
UAbilitySpec Object Reference |
In Hit Direction |
[[Vector_NetQuantizeNormal]] Structure |
In Damage Taker Combat State |
Name |
In Inventory Item |
AInventoryItem Object Reference |
In Projectile |
[[AActor]] Object Reference |
In Attack Name |
Name |