UUtilityAI_InputAxis¶
#include <UtilityAI_InputAxis.h>
Inherits from UObject
Inherited by UI_AreMoreLoadingBotsNeeded, UI_Blackboard_IsSet, UI_BlackboardValue, UI_CanTargetPawn, UI_CanUseInteractable, UI_CompareForwardness, UI_Distance, UI_DistanceRankAmongBotsTargettingActor, UI_DistanceToCollision, UI_DotMyCharacterToTarget, UI_DotTargetToMyCharacter, UI_HasAITag, UI_HaveLOSTo, UI_HowLongHaveIBeenDoingBehavior, UI_IncomingAttackIs, UI_Influence, UI_InfluenceCurrent, UI_InfluenceVsCurrent, UI_IsLoadableActorLoaded, UI_LoadableActorNeedsCharging, UI_MatchingBehaviour, UI_MatchingLocation, UI_MatchingWeapon, UI_NumActorsWithAITag, UI_NumBotsTargettingActor, UI_NumUnloadedLoadableActorsWithAITag, UI_ObjectiveTimeRemaining, UI_PathExists, UI_PathLength, UI_Random, UI_RecentlyReceivedDamageFrom, UI_StatCurrent, UI_TargetIsAIAndTargettingMe, UI_TargetIsHuman, UI_TimeSinceLastDidBehavior, UI_TimeUntilIDieFromBeingOutOfCombat, UI_VerticalDistance
Public Functions¶
Name | |
---|---|
float | CalculateValue(const FUtilityAI_Context & C) const |
UUtilityAI_InputAxis() |
Protected Functions¶
Name | |
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float | ScaleToRange(float X) const |
Public Attributes¶
Name | |
---|---|
float | RangeMax |
float | RangeMin |
Updated on 2025-01-21 at 09:02:25 +0100