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UI_MatchingWeapon

#include <I_MatchingWeapon.h>

Inherits from UUtilityAI_InputAxis, UObject

Public Functions

Name
UI_MatchingWeapon()

Public Attributes

Name
[[EUtilityAI_EnemyOrFriendly]] EnemyOrFriendly
TSubclassOf< AInventoryItem > WeaponClass
bool bIgnoreSelf
bool bRangeAsPercent

Updated on 2025-01-21 at 09:02:24 +0100