UI_MatchingWeapon¶
#include <I_MatchingWeapon.h>
Inherits from UUtilityAI_InputAxis, UObject
Public Functions¶
| Name | |
|---|---|
| UI_MatchingWeapon() |
Public Attributes¶
| Name | |
|---|---|
| [[EUtilityAI_EnemyOrFriendly]] | EnemyOrFriendly |
| TSubclassOf< AInventoryItem > | WeaponClass |
| bool | bIgnoreSelf |
| bool | bRangeAsPercent |
Updated on 2025-01-21 at 09:02:24 +0100