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UUtilityAI_Behavior

#include <UtilityAI_Behavior.h>

Inherits from UObject

Public Functions

Name
UUtilityAI_Behavior()

Public Attributes

Name
UUtilityAI_Action * Action
float BehaviorActiveActionMultiplier
float BehaviorScoreInteria
TArray< FUtilityAI_Consideration > Considerations
FDisengageParams DisengageParams
FName InteriaGroup
float LastOrCurrentDuration
float LastTimeTicked
UUtilityAI_TargetGenerator * TargetGenerator
float TargetSwitchInertiaPenalty
int32 Weight

Updated on 2025-01-21 at 09:02:25 +0100