UUtilityAI_Behavior¶
#include <UtilityAI_Behavior.h>
Inherits from UObject
Public Functions¶
| Name | |
|---|---|
| UUtilityAI_Behavior() |
Public Attributes¶
| Name | |
|---|---|
| UUtilityAI_Action * | Action |
| float | BehaviorActiveActionMultiplier |
| float | BehaviorScoreInteria |
| TArray< FUtilityAI_Consideration > | Considerations |
| FDisengageParams | DisengageParams |
| FName | InteriaGroup |
| float | LastOrCurrentDuration |
| float | LastTimeTicked |
| UUtilityAI_TargetGenerator * | TargetGenerator |
| float | TargetSwitchInertiaPenalty |
| int32 | Weight |
Updated on 2025-01-21 at 09:02:25 +0100