UUtilityAI_Behavior¶
#include <UtilityAI_Behavior.h>
Inherits from UObject
Public Functions¶
Name | |
---|---|
UUtilityAI_Behavior() |
Public Attributes¶
Name | |
---|---|
UUtilityAI_Action * | Action |
float | BehaviorActiveActionMultiplier |
float | BehaviorScoreInteria |
TArray< FUtilityAI_Consideration > | Considerations |
FDisengageParams | DisengageParams |
FName | InteriaGroup |
float | LastOrCurrentDuration |
float | LastTimeTicked |
UUtilityAI_TargetGenerator * | TargetGenerator |
float | TargetSwitchInertiaPenalty |
int32 | Weight |
Updated on 2025-01-21 at 09:02:25 +0100