UTeamOwnershipComponent¶
#include <TeamOwnershipComponent.h>
Inherits from UActorComponent, IReplicatedSubobjectInterface
Public Functions¶
| Name | |
|---|---|
| [[EFaction]] | GetFaction() const |
| virtual void | [[GetLifetimeReplicatedProps]](TArray< FLifetimeProperty > & OutLifetimeProps) const override |
| ATBLTeam * | GetOwnerTeam() |
| void | OnRep_OwnerFaction() |
| void | SetFaction([[EFaction]] Faction) |
| void | SetOwnerFaction([[EFaction]] Faction) |
| void | SetOwnerTeam(ATBLTeam * Team) |
| UTeamOwnershipComponent() |
Public Attributes¶
| Name | |
|---|---|
| [[EFaction]] | DefaultFaction |
| FOwnershipSignature | OnOwnershipChanged |
| FReplicated_EFaction | OwnerFaction |
Updated on 2025-01-21 at 09:02:25 +0100