UTeamOwnershipComponent¶
#include <TeamOwnershipComponent.h>
Inherits from UActorComponent, IReplicatedSubobjectInterface
Public Functions¶
Name | |
---|---|
[[EFaction]] | GetFaction() const |
virtual void | [[GetLifetimeReplicatedProps]](TArray< FLifetimeProperty > & OutLifetimeProps) const override |
ATBLTeam * | GetOwnerTeam() |
void | OnRep_OwnerFaction() |
void | SetFaction([[EFaction]] Faction) |
void | SetOwnerFaction([[EFaction]] Faction) |
void | SetOwnerTeam(ATBLTeam * Team) |
UTeamOwnershipComponent() |
Public Attributes¶
Name | |
---|---|
[[EFaction]] | DefaultFaction |
FOwnershipSignature | OnOwnershipChanged |
FReplicated_EFaction | OwnerFaction |
Updated on 2025-01-21 at 09:02:25 +0100