ATBLTeam¶
#include <TBLTeam.h>
Inherits from AInfo
Public Functions¶
| Name | |
|---|---|
| ATBLTeam() | |
| void | BroadcastChat(AActor * Sender, const FString & Msg, TEnumAsByte< [[EChatType::Type]] > Type) |
| void | BroadcastLocalizedChat(const [[FText]] & Msg, TEnumAsByte< [[EChatType::Type]] > Type) |
| void | CommitRoundResult(bool bWonRound) |
| virtual void | [[GetLifetimeReplicatedProps]](TArray< FLifetimeProperty > & OutLifetimeProps) const override |
| float | GetTeamScore() const |
| void | IncrementKills(int32 Delta) |
| void | SetTeamMaxTickets(float MaxNumTickets) |
| void | SetTeamScore(FTeamScoreEvent ScoreEvent) |
| void | SetTeamTickets(float NewTickets) |
| void | SetTiebreakScore(float SecondaryScore) |
| void | SwapWithTeam(ATBLTeam * Other) |
Public Attributes¶
| Name | |
|---|---|
| FTeamDisplayInfo | DisplayInfo |
| [[EFaction]] | Faction |
| float | Kills |
| int32 | MaxNumPlayers |
| float | MaxTickets |
| TArray< TSubclassOf< ATBLCharacter > > | PawnClasses |
| TArray< TSubclassOf< ATBLCharacter > > | PawnSubclasses |
| TArray< FRoundResult > | RoundResults |
| int32 | RoundsWon |
| float | Tickets |
| float | TiebreakScore |
| bool | bIsTeamAttacking |
| bool | bIsTeamDefending |
Updated on 2025-01-21 at 09:02:23 +0100