UQuestStub¶
#include <QuestStub.h>
Inherits from UObject, IQuest, IQuestDisplayable
Public Functions¶
Name | |
---|---|
virtual void void void | BindOnCompleted(const FOnQuestCompleteChanged & Delegate) override |
virtual void void | BindOnProgressChanged(const FOnQuestProgressChanged & Delegate) override |
virtual void | BindOnTimedQuestStatusChanged(const FOnTimedQuestStatusChanged & Delegate) override |
[[FText]][[return]] | [[FText::GetEmpty]]() |
[[FText]][[return]] | [[FText::GetEmpty]]() |
[[FText]][[return]] | [[FText::GetEmpty]]() |
[[FText]][[return]] | [[FText::GetEmpty]]() |
[[FText]][[return]] | [[FText::GetEmpty]]() |
[[FText]][[return]] | [[FText::GetEmpty]]() |
virtual TSoftObjectPtr< UTexture2D > | GetBannerImage() const override |
virtual [[FText]] | GetDescription() const override |
virtual [[EQuestDifficulty]] | GetDifficulty() const override |
virtual [[FText]] | GetGoalText() const override |
virtual TSoftObjectPtr< UTexture2D > | GetIcon() const override |
virtual [[FText]] | GetMaxScoreText() const override |
virtual float | GetProgress() const override |
virtual [[TArray]]< FQuestReward > | GetRewards() const override |
virtual [[FText]] | GetScoreText() const override |
virtual [[FText]] | GetShortDescription() const override |
virtual [[FTimespan]] | GetTimeRemaining() const override |
virtual [[FText]] | GetTitle() const override |
virtual void void void TSoftObjectPtr< UTexture2D > | GetTitleImage() const override |
virtual bool | IsClientAuthoritative() const override |
virtual bool | IsComplete() const override |
virtual bool | IsExpired() const override |
virtual bool | IsTimeAvailable() const override |
virtual bool | IsTimed() const override |
virtual void void void bool | IsUpcoming() const override |
TArray< FQuestReward > [[return]] | [[TArray]]() |
UQuestStub() | |
virtual void void void | UnbindOnCompleted(const FOnQuestCompleteChanged & Delegate) override |
virtual void void | UnbindOnProgressChanged(const FOnQuestProgressChanged & Delegate) override |
virtual void | UnbindOnTimedQuestStatusChanged(const FOnTimedQuestStatusChanged & Delegate) override |
Public Attributes¶
Name | |
---|---|
FTimespan [[return]] | FTimespan |
void void void TSoftObjectPtr< UTexture2D > [[return]] | NULL |
TSoftObjectPtr< UTexture2D > [[return]] | NULL |
void void void bool[[return]] | false |
void void void bool[[return]] | false |
float | return |
Updated on 2025-01-21 at 09:02:24 +0100