IQuest¶
#include <Quest.h>
Inherits from IInterface
Inherited by UAchievementQuest, UCampaignImpl, UCampaignStub, UQuestStub
Public Functions¶
Name | |
---|---|
virtual void virtual void virtual void | BindOnCompleted(const FOnQuestCompleteChanged & Delegate) |
virtual void virtual void | BindOnProgressChanged(const FOnQuestProgressChanged & Delegate) |
virtual void | BindOnTimedQuestStatusChanged(const FOnTimedQuestStatusChanged & Delegate) |
virtual float | GetProgress() const |
virtual [[TArray]]< FQuestReward > | GetRewards() const |
virtual [[FTimespan]] | GetTimeRemaining() const |
virtual bool | IsClientAuthoritative() const |
virtual bool | IsComplete() const |
virtual bool | IsExpired() const |
virtual bool | IsTimeAvailable() const |
virtual bool | IsTimed() const |
virtual void virtual void virtual void virtual bool | IsUpcoming() const |
TArray< FQuestReward > [[return]] | [[TArray]]() |
virtual void virtual void virtual void | UnbindOnCompleted(const FOnQuestCompleteChanged & Delegate) |
virtual void virtual void | UnbindOnProgressChanged(const FOnQuestProgressChanged & Delegate) |
virtual void | UnbindOnTimedQuestStatusChanged(const FOnTimedQuestStatusChanged & Delegate) |
Public Attributes¶
Name | |
---|---|
FTimespan [[return]] | FTimespan |
void virtual void virtual void virtual bool[[return]] | false |
bool[[return]] | false |
float | return |
Updated on 2025-01-21 at 09:02:23 +0100