UPerksComponent
#include <PerksComponent.h>
Inherits from UActorComponent
Public Functions
Protected Functions
Public Attributes
|
Name |
float |
BackstabAngle |
UCurveFloat * |
HealCurve |
float |
HealSpeed |
UDataTable * |
PerksDataTable |
UDataTable * |
TemporaryPerksDataTable |
Protected Attributes
|
Name |
TSubclassOf< ATBLCharacter > |
CurrentClass |
TSubclassOf< ATBLCharacter > |
CurrentSubclass |
float |
EagerBonusDamage |
TMap< [[EPerkType]], FName > |
EnumToName |
float |
HelperHealthBonus |
float |
OneHandWeaponSpeedBonus |
ATBLCharacter * |
OwnerCharacter |
float |
SapperBonusDamage |
float |
SneakyBonusDamage |
float |
SniperBonusDamage |
TMap< [[ETemporaryPerkType]], float > |
TemporaryPerkValues |
TArray< [[ETemporaryPerkType]] > |
TemporaryPerks |
uint8 |
bHasEagerBonus |
uint8 |
bHasSapperBonus |
uint8 |
bHasSneakyBonus |
uint8 |
bHasSniperBonus |
uint8 |
bHasSprintAttack |
uint8 |
bHasSprintCharge |
uint8 |
bHasSprintShove |
Updated on 2025-01-21 at 09:02:24 +0100