UPerksComponent
#include <PerksComponent.h>
Inherits from UActorComponent
Public Functions
Protected Functions
Public Attributes
|
Name |
| float |
BackstabAngle |
| UCurveFloat * |
HealCurve |
| float |
HealSpeed |
| UDataTable * |
PerksDataTable |
| UDataTable * |
TemporaryPerksDataTable |
Protected Attributes
|
Name |
| TSubclassOf< ATBLCharacter > |
CurrentClass |
| TSubclassOf< ATBLCharacter > |
CurrentSubclass |
| float |
EagerBonusDamage |
| TMap< [[EPerkType]], FName > |
EnumToName |
| float |
HelperHealthBonus |
| float |
OneHandWeaponSpeedBonus |
| ATBLCharacter * |
OwnerCharacter |
| float |
SapperBonusDamage |
| float |
SneakyBonusDamage |
| float |
SniperBonusDamage |
| TMap< [[ETemporaryPerkType]], float > |
TemporaryPerkValues |
| TArray< [[ETemporaryPerkType]] > |
TemporaryPerks |
| uint8 |
bHasEagerBonus |
| uint8 |
bHasSapperBonus |
| uint8 |
bHasSneakyBonus |
| uint8 |
bHasSniperBonus |
| uint8 |
bHasSprintAttack |
| uint8 |
bHasSprintCharge |
| uint8 |
bHasSprintShove |
Updated on 2025-01-21 at 09:02:24 +0100