UPerksComponent
#include <PerksComponent.h>
Inherits from UActorComponent
Public Functions
Protected Functions
Public Attributes
|  | Name | 
| float | BackstabAngle | 
| UCurveFloat * | HealCurve | 
| float | HealSpeed | 
| UDataTable * | PerksDataTable | 
| UDataTable * | TemporaryPerksDataTable | 
Protected Attributes
|  | Name | 
| TSubclassOf< ATBLCharacter > | CurrentClass | 
| TSubclassOf< ATBLCharacter > | CurrentSubclass | 
| float | EagerBonusDamage | 
| TMap< [[EPerkType]], FName > | EnumToName | 
| float | HelperHealthBonus | 
| float | OneHandWeaponSpeedBonus | 
| ATBLCharacter * | OwnerCharacter | 
| float | SapperBonusDamage | 
| float | SneakyBonusDamage | 
| float | SniperBonusDamage | 
| TMap< [[ETemporaryPerkType]], float > | TemporaryPerkValues | 
| TArray< [[ETemporaryPerkType]] > | TemporaryPerks | 
| uint8 | bHasEagerBonus | 
| uint8 | bHasSapperBonus | 
| uint8 | bHasSneakyBonus | 
| uint8 | bHasSniperBonus | 
| uint8 | bHasSprintAttack | 
| uint8 | bHasSprintCharge | 
| uint8 | bHasSprintShove | 
Updated on 2025-01-21 at 09:02:24 +0100