UGroupSpawnQueuer¶
#include <GroupSpawnQueuer.h>
Inherits from USpawnQueuer, UTBLObject, UAssemblyObject, UObject
Public Functions¶
| Name | |
|---|---|
| UGroupSpawnQueuer() |
Public Attributes¶
| Name | |
|---|---|
| float | ExtensionInterval |
| int32 | GroupWaveDurationSeconds |
| int32 | GroupWaveTimeExtension |
| int32 | MaximumGroupWaveTime |
| float | MinimumRespawnTime |
Protected Attributes¶
| Name | |
|---|---|
| TArray< AController * > | PlayerControllers |
| TArray< AController * > | SoloPlayerQueue |
Updated on 2025-01-21 at 09:02:24 +0100