UCumulativeSpawnQueuer¶
#include <CumulativeSpawnQueuer.h>
Inherits from USpawnQueuer, UTBLObject, UAssemblyObject, UObject
Public Functions¶
Name | |
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UCumulativeSpawnQueuer() |
Public Attributes¶
Name | |
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float | CumulativeTime |
float | StartingRespawnTime |
Protected Attributes¶
Name | |
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TMap< TWeakObjectPtr< AController >, float > | PlayerCumulativeTimes |
TArray< FCumulativePlayerSpawnPair > | SpawnQueue |
Updated on 2025-01-21 at 09:02:24 +0100