UCumulativeSpawnQueuer¶
#include <CumulativeSpawnQueuer.h>
Inherits from USpawnQueuer, UTBLObject, UAssemblyObject, UObject
Public Functions¶
| Name | |
|---|---|
| UCumulativeSpawnQueuer() |
Public Attributes¶
| Name | |
|---|---|
| float | CumulativeTime |
| float | StartingRespawnTime |
Protected Attributes¶
| Name | |
|---|---|
| TMap< TWeakObjectPtr< AController >, float > | PlayerCumulativeTimes |
| TArray< FCumulativePlayerSpawnPair > | SpawnQueue |
Updated on 2025-01-21 at 09:02:24 +0100