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UBaseCombatState

#include <BaseCombatState.h>

Inherits from UCombatState, UAssemblyInstance, UObject

Inherited by UNativeCombatState_Release

Public Functions

Name
void AddReloadHint()
bool DidHitInRelease() const
void DropHeavyObject()
float GetStaminaPercent() const
bool NeedToReload() const
void Reload()
void RemoveReloadHint()
void ToggleReloadHint(bool Enable)
UBaseCombatState()

Public Attributes

Name
uint8 CanReloadInState

Protected Attributes

Name
TWeakObjectPtr< UUserWidget > InputHintsWidget

Updated on 2025-01-21 at 09:02:24 +0100