UAchievementQuest¶
#include <AchievementQuest.h>
Inherits from UObject, IQuest, IQuestDisplayable, IQuestReplicatable
Public Functions¶
| Name | |
|---|---|
| virtual void void void | BindOnCompleted(const FOnQuestCompleteChanged & Delegate) override |
| virtual void void | BindOnProgressChanged(const FOnQuestProgressChanged & Delegate) override |
| virtual void | BindOnTimedQuestStatusChanged(const FOnTimedQuestStatusChanged & Delegate) override |
| [[FText]][[return]] | [[FText::GetEmpty]]() |
| [[FText]][[return]] | [[FText::GetEmpty]]() |
| [[FText]][[return]] | [[FText::GetEmpty]]() |
| [[FText]][[return]] | [[FText::GetEmpty]]() |
| [[FText]][[return]] | [[FText::GetEmpty]]() |
| [[FText]][[return]] | [[FText::GetEmpty]]() |
| virtual TSoftObjectPtr< UTexture2D > | GetBannerImage() const override |
| virtual [[FText]] | GetDescription() const override |
| virtual [[EQuestDifficulty]] | GetDifficulty() const override |
| virtual [[FText]] | GetGoalText() const override |
| virtual TSoftObjectPtr< UTexture2D > | GetIcon() const override |
| virtual void | [[GetLifetimeReplicatedProps]]([[TArray]]< FLifetimeProperty > & OutLifetimeProps) const override |
| virtual [[FText]] | GetMaxScoreText() const override |
| virtual float | GetProgress() const override |
| virtual [[TArray]]< FQuestReward > | GetRewards() const override |
| virtual [[FText]] | GetScoreText() const override |
| virtual [[FText]] | GetShortDescription() const override |
| virtual [[FTimespan]] | GetTimeRemaining() const override |
| virtual [[FText]] | GetTitle() const override |
| virtual void void void TSoftObjectPtr< UTexture2D > | GetTitleImage() const override |
| virtual bool | IsClientAuthoritative() const override |
| virtual bool | IsComplete() const override |
| virtual bool | IsExpired() const override |
| virtual bool | IsTimeAvailable() const override |
| virtual bool | IsTimed() const override |
| virtual void void void bool | IsUpcoming() const override |
| TArray< FQuestReward > [[return]] | [[TArray]]() |
| UAchievementQuest() | |
| virtual void void void | UnbindOnCompleted(const FOnQuestCompleteChanged & Delegate) override |
| virtual void void | UnbindOnProgressChanged(const FOnQuestProgressChanged & Delegate) override |
| virtual void | UnbindOnTimedQuestStatusChanged(const FOnTimedQuestStatusChanged & Delegate) override |
Public Attributes¶
| Name | |
|---|---|
| FString | BackendId |
| FTimespan [[return]] | FTimespan |
| void void void TSoftObjectPtr< UTexture2D > [[return]] | NULL |
| TSoftObjectPtr< UTexture2D > [[return]] | NULL |
| void void void bool[[return]] | false |
| void void void bool[[return]] | false |
| float | return |
Updated on 2025-01-21 at 09:02:23 +0100