FSpawnWaveParamOverrides¶
#include <SpawnWaveParamOverrides.h>
Public Functions¶
| Name | |
|---|---|
| TBL_API | FSpawnWaveParamOverrides() |
Public Attributes¶
| Name | |
|---|---|
| [[EFaction]] | Faction |
| int32 | MaxPlayerCount |
| float | MinimumWaitTimeSeconds |
| float | PrespawnTime |
| float | SecondsBeforeSpawningStarts |
| float | SecondsJoinableAfterSpawningStarts |
| FSpawnWaveSounds | SpawnWaveSounds |
| TArray< TSubclassOf< UCarryableSpawnSpec > > | SpecialCarryableSpawns |
| TSubclassOf< URandomCarryableSpawnLoadout > | SpecialRandomCarryableLoadout |
| TSubclassOf< USpecialSpawnSpec > | SpecialSpawnSpec |
| bool | bAllowBots |
| bool | bFireWhenFilled |
| bool | bForcedSpawn |
| bool | bForwardSpawn |
| bool | bIsPlayFromHere |
| bool | bOverrideAllowBots |
| bool | bOverrideFaction |
| bool | bOverrideFireWhenFilled |
| bool | bOverrideForcedSpawn |
| bool | bOverrideMaxPlayerCount |
| bool | bOverrideMinimumWaitTimeSeconds |
| bool | bOverridePrespawn |
| bool | bOverridePrespawnTime |
| bool | bOverrideSecondsBeforeSpawningStarts |
| bool | bOverrideSecondsJoinableAfterSpawningStarts |
| bool | bOverrideSpawnWaveSounds |
| bool | bPrespawn |
| bool | bPrivateWave |
| bool | bStartPlayersInRestrictedState |
Updated on 2025-01-21 at 09:02:25 +0100