FSpawnWaveParamOverrides¶
#include <SpawnWaveParamOverrides.h>
Public Functions¶
Name | |
---|---|
TBL_API | FSpawnWaveParamOverrides() |
Public Attributes¶
Name | |
---|---|
[[EFaction]] | Faction |
int32 | MaxPlayerCount |
float | MinimumWaitTimeSeconds |
float | PrespawnTime |
float | SecondsBeforeSpawningStarts |
float | SecondsJoinableAfterSpawningStarts |
FSpawnWaveSounds | SpawnWaveSounds |
TArray< TSubclassOf< UCarryableSpawnSpec > > | SpecialCarryableSpawns |
TSubclassOf< URandomCarryableSpawnLoadout > | SpecialRandomCarryableLoadout |
TSubclassOf< USpecialSpawnSpec > | SpecialSpawnSpec |
bool | bAllowBots |
bool | bFireWhenFilled |
bool | bForcedSpawn |
bool | bForwardSpawn |
bool | bIsPlayFromHere |
bool | bOverrideAllowBots |
bool | bOverrideFaction |
bool | bOverrideFireWhenFilled |
bool | bOverrideForcedSpawn |
bool | bOverrideMaxPlayerCount |
bool | bOverrideMinimumWaitTimeSeconds |
bool | bOverridePrespawn |
bool | bOverridePrespawnTime |
bool | bOverrideSecondsBeforeSpawningStarts |
bool | bOverrideSecondsJoinableAfterSpawningStarts |
bool | bOverrideSpawnWaveSounds |
bool | bPrespawn |
bool | bPrivateWave |
bool | bStartPlayersInRestrictedState |
Updated on 2025-01-21 at 09:02:25 +0100