FSpawnWaveSounds¶
#include <SpawnWaveSounds.h>
Public Functions¶
| Name | |
|---|---|
| TBL_API | FSpawnWaveSounds() |
Public Attributes¶
| Name | |
|---|---|
| UAkAudioEvent * | ActiveSound |
| UAkAudioEvent * | BroadcastSpawningHasStartedSound |
| UAkAudioEvent * | JoinConfirmationSound |
| UAkAudioEvent * | JoinDenySound |
| UAkAudioEvent * | PreparingToSpawnSound |
| [[EFaction]] | SpawnStartedFaction |
| UAkAudioEvent * | SpawningHasStartedSound |
| UAkAudioEvent * | UnavailableSound |
Updated on 2025-01-21 at 09:02:25 +0100