Skip to content

FSpawnWaveSounds

#include <SpawnWaveSounds.h>

Public Functions

Name
TBL_API FSpawnWaveSounds()

Public Attributes

Name
UAkAudioEvent * ActiveSound
UAkAudioEvent * BroadcastSpawningHasStartedSound
UAkAudioEvent * JoinConfirmationSound
UAkAudioEvent * JoinDenySound
UAkAudioEvent * PreparingToSpawnSound
[[EFaction]] SpawnStartedFaction
UAkAudioEvent * SpawningHasStartedSound
UAkAudioEvent * UnavailableSound

Updated on 2025-01-21 at 09:02:25 +0100