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FSpawnSequenceProperties

#include <SpawnSequenceProperties.h>

Public Functions

Name
TBL_API FSpawnSequenceProperties()

Public Attributes

Name
[[EFaction]] Faction
UCurveFloat * MaxPlayersPlayerCountBonus
float SecondsBetweenWaves
UCurveFloat * SecondsBetweenWavesPlayerCountBonus
int32 SimultaneousWaves
FSpawnWaveParamOverrides SpawnWaveParams
TArray< ASpawner * > Spawners
bool bAlwaysKeepOneWaveActive
bool bFastFirstSpawn
bool bLoop
bool bOverrideWaveTimingToHalfOfSecondsBetweenWaves

Updated on 2025-01-21 at 09:02:25 +0100