FSpawnSequenceProperties¶
#include <SpawnSequenceProperties.h>
Public Functions¶
Name | |
---|---|
TBL_API | FSpawnSequenceProperties() |
Public Attributes¶
Name | |
---|---|
[[EFaction]] | Faction |
UCurveFloat * | MaxPlayersPlayerCountBonus |
float | SecondsBetweenWaves |
UCurveFloat * | SecondsBetweenWavesPlayerCountBonus |
int32 | SimultaneousWaves |
FSpawnWaveParamOverrides | SpawnWaveParams |
TArray< ASpawner * > | Spawners |
bool | bAlwaysKeepOneWaveActive |
bool | bFastFirstSpawn |
bool | bLoop |
bool | bOverrideWaveTimingToHalfOfSecondsBetweenWaves |
Updated on 2025-01-21 at 09:02:25 +0100