FSpawnSequenceProperties¶
#include <SpawnSequenceProperties.h>
Public Functions¶
| Name | |
|---|---|
| TBL_API | FSpawnSequenceProperties() |
Public Attributes¶
| Name | |
|---|---|
| [[EFaction]] | Faction |
| UCurveFloat * | MaxPlayersPlayerCountBonus |
| float | SecondsBetweenWaves |
| UCurveFloat * | SecondsBetweenWavesPlayerCountBonus |
| int32 | SimultaneousWaves |
| FSpawnWaveParamOverrides | SpawnWaveParams |
| TArray< ASpawner * > | Spawners |
| bool | bAlwaysKeepOneWaveActive |
| bool | bFastFirstSpawn |
| bool | bLoop |
| bool | bOverrideWaveTimingToHalfOfSecondsBetweenWaves |
Updated on 2025-01-21 at 09:02:25 +0100