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FMovementDebugFrame

#include <MovementDebugFrame.h>

Public Functions

Name
TBL_API FMovementDebugFrame()

Public Attributes

Name
FVector Acceleration
float AdditionalTime
FVector AnimRootMotionVelocity
FName AttackName
int32 AutorunMovementMode
FRotator AutorunRotation
float AvailableCpuRatio
float AvailableCpuTimer
float AverageFrameTime
float AverageFrameTimePerMinute
float AveragePingTime
float AveragePingTimePerMinute
int32 CannotMove
float CapsuleHalfHeight
float CapsuleRadius
FVector CharacterLocation
int32 ClientAuthorativePosition
float ClientTimeStamp
FName CombatState
float CombatStateLength
FName CurrentFloor
int32 CustomMovementMode
FDebugDrawShapes DebugDraw
FDebugMovementReplication DebugMovementReplication
FDebugTimeDiscrepancyDetection DebugTimeDiscrepancyDetection
float DeltaTime
int32 FrameCounter
FGameNetworkSettings GameNetworkSettings
FHorseMovementDebugFrame HorseMovement
TArray< FMovementDebugInventoryItem > InventoryItems
int32 IsOnLadder
float LastAutonomousMovementCorrectionTime
float LastCorrectionTimestamp
float LastFrameTime
float LastNetFlushTime
int32 LastSkippedServerMoveFrame
float LastSyncMovementTime
float LastTimeDiscrepancyDetectedTime
FVector Location
float LockMeshTurnLimit
float LockMeshYaw
float MaxErrorSquared
float MaxSpeed
TArray< FAnimDebugMontageInstance > MontageInstances
TArray< FAnimDebugMontageInstance > MontageInstances1p
TEnumAsByte< EMovementMode > MovementMode
UMovementSequence * MovementSequence
float MovementSpeed
int32 NetAutonomousMovementCorrectionBunches
int32 NetAutonomousMovementCorrections
int32 NetConnections
int32 NetInOutOfOrderPackets
int32 NetInPackets
int32 NetInPacketsLost
int32 NetOutOutOfOrderPackets
int32 NetOutPackets
int32 NetOutPacketsLost
int32 NetSaturatedCount
TArray< FMovementDebugSimualated > OtherCharacters
float Ping
FVector PreCorrectionLocation
FVector PreMoveVelocity
TArray< FString > PropertyDebuggerNames
TArray< FString > PropertyDebuggerValues
int32 RootMotion
FRotator Rotation
int32 SkippedServerMoveFrames
int32 SkippedServerMoves
FVector SplineLocation
float SprintSpeed
float StatFPS
float StatMS
TArray< FMovementDebugSyncEvent > SyncEvents
float TimeBetweenDiscrepancyDetected
float TimeInCombatState
int32 TotalRetryReliableBytes
int32 TotalRetryReliableCount
int32 TotalRetryUnreliableBytes
int32 TotalRetryUnreliableCount
int32 TotalSendFailBytes
float TotalServerTime
float TracerEndTime
float TracerStartTime
FVector Velocity
int32 Version
float WorldTime
int32 bCinematicRestrictedControl
int32 bDidMovementCorrection
int32 bDidPossess
int32 bIsAutorunSprinting
int32 bIsFirstDualMove
int32 bIsForcedAutorun
int32 bIsSprintDecelerating
int32 bIsSprinting
int32 bLockMesh
int32 bMoveBackwardHeld
int32 bMoveForwardHeld
int32 bMoveLeftHeld
int32 bMoveRightHeld
int32 bSkipEvaluation
int32 bSkipUpdate
int32 bWantsToSprint

Updated on 2025-01-21 at 09:02:25 +0100