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FDeathRecap

#include <DeathRecap.h>

Public Functions

Name
TBL_API FDeathRecap()

Public Attributes

Name
int32 BattlecriesThisLife
int32 CountersThisLife
float DamageCausedByKilledPlayerPercent
float DamageDoneThisLife
float DamageTakenThisLife
TArray< FDeathRecapEntry > Entries
int8 ForceRepByte
TArray< ATBLPlayerState * > KilledPlayersThisLife
float KillerHealthPercent
FName KillingBlowAbilityName
UAbilitySpec * KillingBlowAbilitySpec
float LastDamageTaken
float MaxHealth
int32 ParriesThisLife
TArray< [[FScoreEventStruct]] > ScoreEventsThisLife
int32 SiegeKillsThisLife

Updated on 2025-01-21 at 09:02:25 +0100