EventOnCombatStateChanged
Preview¶

IO¶
| Input | Type |
|---|---|
| In | Exec |
| Target | UTBLCharacterMountableAnimInstance Object Reference |
| Actor | [[AActor]] Object Reference |
| Previous State | Name |
| New State | Name |
| Event Attack Info | [[AttackInfo]] Structure (by ref) |
| In Combat State | UCombatState Object Reference |
| Output | Type |
|---|---|
| Out | Exec |