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OnRagdollHitFxEvent

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Image

IO

Input Type
In Exec
Target UTBLCharacterAnimInstance Object Reference
Hit Taker [[AActor]] Object Reference
Hit Causer [[AActor]] Object Reference
Weapon AInventoryItem Object Reference
Hit Result [[HitResult]] Structure (by ref)
Hit Direction [[Vector]] (by ref)
Damage Float
Damage Source UDamageSource Object Reference
Projectile [[AActor]] Object Reference
Attack Name Name
Output Type
Out Exec