OnRagdollHitFxEvent
Preview¶
IO¶
Input | Type |
---|---|
In | Exec |
Target | UTBLCharacterAnimInstance Object Reference |
Hit Taker | [[AActor]] Object Reference |
Hit Causer | [[AActor]] Object Reference |
Weapon | AInventoryItem Object Reference |
Hit Result | [[HitResult]] Structure (by ref) |
Hit Direction | [[Vector]] (by ref) |
Damage | Float |
Damage Source | UDamageSource Object Reference |
Projectile | [[AActor]] Object Reference |
Attack Name | Name |
Output | Type |
---|---|
Out | Exec |