OnDamageTaken
Preview¶

IO¶
| Input | Type |
|---|---|
| In | Exec |
| Target | UGameplayRules Object Reference |
| In Hit Effect | EOnHitEffect Enum |
| In Crowd Control Variant | ECrowdControlVariant Enum |
| Hit Actor | [[AActor]] Object Reference |
| Damage Event | [[DamageTakenEvent]] Structure (by ref) |
| Attack Name | Name |
| Attacking Item | AInventoryItem Object Reference |
| Attack Type | UAttackType Object Reference |
| Output | Type |
|---|---|
| Out | Exec |
| Out Hit Effect | EOnHitEffect Enum |
| Out Crowd Control Variant | ECrowdControlVariant Enum |