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GetCrowdControlVariant

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IO

Input Type
In Exec
Target UGameplayRules Object Reference
In Crowd Control Variant ECrowdControlVariant Enum
Hit Actor [[AActor]] Object Reference
Combat State Name
Inventory Item Class AInventoryItem Class Reference
Ability Name Name
Attack Type UAttackType Object Reference
Is on Horse Boolean
Output Type
Out Exec
Return Value ECrowdControlVariant Enum