HandleGameCinematicStateChanged
Preview¶
IO¶
Input | Type |
---|---|
In | Exec |
Target | UCinematicsComponent Object Reference |
Game State Cinematic State | ECinematicGameState Enum |
Output | Type |
---|---|
Out | Exec |
Input | Type |
---|---|
In | Exec |
Target | UCinematicsComponent Object Reference |
Game State Cinematic State | ECinematicGameState Enum |
Output | Type |
---|---|
Out | Exec |