UWeaponTracers
#include <WeaponTracers.h>
Inherits from UAssemblyInstance, UObject
Public Functions
Protected Functions
|
Name |
| void |
CalcTracerPoints() |
| bool |
CheckTargetVisibility(AActor * Target) |
| void |
CopyPreviousFrame() |
| bool |
DidEarlyHit([[FHitResult]] & Hit, ATBLCharacter *& OutCharacter) const |
| bool |
DidHeadShot([[FHitResult]] & Hit) const |
| bool |
DidHitActor(AActor * HitActor) const |
| bool |
DidHitActorWithStats([[FHitResult]] & Hit, ATBLCharacter *& OutCharacter) const |
| bool |
DidHitCharacter([[FHitResult]] & Hit, ATBLCharacter *& OutCharacter) const |
| bool |
DidHitDeadCharacter([[FHitResult]] & Hit, ATBLCharacter *& OutCharacter) const |
| bool |
DidHitDeadHorse([[FHitResult]] & Hit, AHorse *& OutHorse) const |
| bool |
DidHitInventoryItem([[FHitResult]] & Hit, AInventoryItem *& OutInventoryItem) const |
| bool |
DidHitParryBox([[FHitResult]] & Hit, ATBLCharacter *& OutCharacter) const |
| bool |
DidHitWorld([[FHitResult]] & Hit, ATBLCharacter *& OutCharacter) const |
| bool |
DidReleaseClash([[FHitResult]] & Hit, ATBLCharacter *& OutCharacter) const |
| void |
DoTracerCollisionCheck() |
| void |
DrawDebugParryHit(FVector Loc) |
| void |
HandleEarlyHitCharacter([[FHitResult]] & Hit, ATBLCharacter * HitChar) |
| void |
HandleHitActorWithStats([[FHitResult]] & Hit) |
| bool |
HandleHitCharacter([[FHitResult]] & Hit, ATBLCharacter * HitChar) |
| void |
HandleHitDeadCharacter([[FHitResult]] & Hit, ATBLCharacter * HitChar) |
| void |
HandleHitDeadHorse([[FHitResult]] & Hit, AHorse * HitHorse) |
| void |
HandleHitInventoryItem([[FHitResult]] & Hit, AInventoryItem * HitInventoryItem) |
| bool |
HandleHitParry([[FHitResult]] & Hit, ATBLCharacter * HitChar) |
| void |
HandleHitWorld([[FHitResult]] & Hit, UTracerShape * TracerShape) |
| void |
HandleReleaseClash([[FHitResult]] & Hit, ATBLCharacter * HitChar) |
| bool |
IgnoreHitActorWithStats([[FHitResult]] & Hit) |
| void |
SaveHitActor(AActor * HitActor) |
| void |
SetTracerFrame() |
Public Attributes
|
Name |
| TArray< UTracerType * > |
TracerList |
| bool |
bHasTracerCache |
| bool |
bOnlyParryTracers |
Protected Attributes
Updated on 2025-01-21 at 09:02:25 +0100