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UTBLTitleDataLibrary

#include <TBLTitleDataLibrary.h>

Inherits from UBlueprintFunctionLibrary

Public Functions

Name
void GetAllMatchmakingQueues(TArray< FMatchmakingQueue > & Queues)
bool GetHostedMatchmakingQueue(FMatchmakingQueue & OutQueue)
bool GetMatchmakingQueue(FName ID, FMatchmakingQueue & Queue)
FString GetQuickplayQueueName()
FName GetSpecialEventName()
TMap< FString, FString > GetTitleData()
bool HasMotd()
bool HasTitleData()
bool HasTitleNews()
bool IsGameEnabled()
bool IsMatchmakingEnabled()
bool IsQuickMatchEnabled()
bool IsServerBrowserEnabled()
bool IsStoreAddonsTabEnabled()
bool IsStoreEnabled()
bool IsStoreFeaturedTabEnabled()
bool IsTrialModeClient()
bool IsTrialModeEnabled()
UTBLTitleDataLibrary()

Updated on 2025-01-21 at 09:02:25 +0100