UTBLSaveProfileObject¶
#include <TBLSaveProfileObject.h>
Inherits from USaveGame
Public Functions¶
| Name | |
|---|---|
| UTBLSaveProfileObject() |
Public Attributes¶
| Name | |
|---|---|
| FTBLCampaignSettings | CampaignSettings |
| FTBLConsoleSaveSettings | ConsoleUserSettings |
| FTBLCustomizationSaveSettings | CustomizationSettings |
| TMap< FString, int32 > | FlavorStats |
| FTBLGameUpdateSettings | GameUpdateSettings |
| FDateTime | LastReadDeveloperMessageTime |
| TArray< FPrimaryAssetId > | ViewedItems |
| bool | bFirstLoadCompleted |
| bool | bHasAgreedToTOS |
| bool | bPlayerHasAcceptedNDA |
| bool | bPlayerHasAcceptedPurchaseDisclaimer |
| bool | bPlayerHasPlayedTutorial |
Protected Attributes¶
| Name | |
|---|---|
| TMap< FString, double > | AchievementProgress |
Updated on 2025-01-21 at 09:02:25 +0100