UTBLQuestsBlueprintLibrary¶
#include <TBLQuestsBlueprintLibrary.h>
Inherits from UBlueprintFunctionLibrary
Public Functions¶
| Name | |
|---|---|
| bool | CampaignLevelHasPremiumReward(const FCampaignLevel & Level) |
| bool | GetCampaignPurchasingEnabled(UObject * WorldContextObject) |
| bool | GetCampaignsEnabled(UObject * WorldContextObject) |
| bool | GetQuestsEnabled(UObject * WorldContextObject) |
| [[ETBLRarity]] | GetRewardItemRarity(const FPrimaryAssetId & PrimaryAssetId) |
| UTexture2D * | GetTextureFromSlateBrush(const FSlateBrush & Brush) |
| TArray< FQuestReward > | GetUnlockedRewardsForCampaignLevel(TScriptInterface< ICampaign > Campaign, int32 Level, bool CheckPremiumPurchase) |
| bool | IsCampaignOwned(TScriptInterface< ICampaignPurchasable > Campaign, UObject * WorldContextObject) |
| bool | IsPrimaryAssetIdCampaign(const FPrimaryAssetId & PrimaryAssetId) |
| bool | IsStoreOfferIdCampaign(const FString & OfferId) |
| void | OnCampaignListReady(APlayerController * PC, FOnCampaignListReady NewOnCampaignListReady) |
| UTBLQuestsBlueprintLibrary() |
Updated on 2025-01-21 at 09:02:25 +0100