UTBLPathFollowingComponent
#include <TBLPathFollowingComponent.h>
Inherits from UCrowdFollowingComponent
Public Functions
Protected Functions
Public Attributes
|
Name |
| FVector |
NavLinkStart |
| FVector |
NavLinkTarget |
| bool |
bCannotCompletePath |
| bool |
bNavLinkWantsToJump |
Protected Attributes
|
Name |
| float |
BlockStartTime |
| FTimerHandle |
BlockingActorExpiredTimer |
| FVector |
CurrentPathSegmentStart |
| FVector |
CurrentPathSegmentTarget |
| TWeakObjectPtr< AActor > |
LastKnownBlockingActor |
| FVector |
NavLinkMoveDestination |
| FAIRequestID |
NavLinkMoveRequestID |
| float |
PathBlockFailDuration |
| FTimerHandle |
PathBlockTimer |
| bool |
bDeferredPathUpdate |
| bool |
bPathInvalidatedDuringDefer |
| bool |
bPawnFellWhilePerformingBlockedMove |
Updated on 2025-01-21 at 09:02:25 +0100