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UTBLPathFollowingComponent

#include <TBLPathFollowingComponent.h>

Inherits from UCrowdFollowingComponent

Public Functions

Name
UTBLPathFollowingComponent()

Protected Functions

Name
void OnBlockingActorExpired()
void OnFinishedBlockedMovementResponse()
void OnPathBlocked()

Public Attributes

Name
FVector NavLinkStart
FVector NavLinkTarget
bool bCannotCompletePath
bool bNavLinkWantsToJump

Protected Attributes

Name
float BlockStartTime
FTimerHandle BlockingActorExpiredTimer
FVector CurrentPathSegmentStart
FVector CurrentPathSegmentTarget
TWeakObjectPtr< AActor > LastKnownBlockingActor
FVector NavLinkMoveDestination
FAIRequestID NavLinkMoveRequestID
float PathBlockFailDuration
FTimerHandle PathBlockTimer
bool bDeferredPathUpdate
bool bPathInvalidatedDuringDefer
bool bPawnFellWhilePerformingBlockedMove

Updated on 2025-01-21 at 09:02:25 +0100