UTBLPathFollowingComponent¶
#include <TBLPathFollowingComponent.h>
Inherits from UCrowdFollowingComponent
Public Functions¶
Name | |
---|---|
UTBLPathFollowingComponent() |
Protected Functions¶
Name | |
---|---|
void | OnBlockingActorExpired() |
void | OnFinishedBlockedMovementResponse() |
void | OnPathBlocked() |
Public Attributes¶
Name | |
---|---|
FVector | NavLinkStart |
FVector | NavLinkTarget |
bool | bCannotCompletePath |
bool | bNavLinkWantsToJump |
Protected Attributes¶
Name | |
---|---|
float | BlockStartTime |
FTimerHandle | BlockingActorExpiredTimer |
FVector | CurrentPathSegmentStart |
FVector | CurrentPathSegmentTarget |
TWeakObjectPtr< AActor > | LastKnownBlockingActor |
FVector | NavLinkMoveDestination |
FAIRequestID | NavLinkMoveRequestID |
float | PathBlockFailDuration |
FTimerHandle | PathBlockTimer |
bool | bDeferredPathUpdate |
bool | bPathInvalidatedDuringDefer |
bool | bPawnFellWhilePerformingBlockedMove |
Updated on 2025-01-21 at 09:02:25 +0100