UTBLPS5RangedWeaponHaptics¶
#include <TBLPS5RangedWeaponHaptics.h>
Inherits from UTBLPS5HapticsContainer, UDataAsset
Public Functions¶
Name | |
---|---|
UTBLPS5RangedWeaponHaptics() | |
void | UpdateVibrationBasedOnStamina(AActor * Actor, [[EStat]] StatType, const FStatEntry & Stat, float DeltaValue) |
Updated on 2025-01-21 at 09:02:25 +0100