UTBLMatchesSubsystem¶
#include <TBLMatchesSubsystem.h>
Inherits from UGameInstanceSubsystem
Public Functions¶
| Name | |
|---|---|
| UTBLMatchesSubsystem() |
Protected Functions¶
| Name | |
|---|---|
| void | MatchUpdate() |
| void | OnGameStateSetEvent(AGameStateBase * GameState) |
| void | OnMatchStateChanged(FName NewMatchState) |
| void | OnPS5MatchIdChanged(const FString & MatchID) |
| void | OnPS5MatchResponsiblePlayerUpdated([[FUniqueNetIdRepl]] Player) |
| void | OnPostLoadMap(UWorld * LoadedWorld) |
| void | OnPreLoadMap(const FString & MapName) |
Updated on 2025-01-21 at 09:02:25 +0100