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UTBLGameScoringComponent

#include <TBLGameScoringComponent.h>

Inherits from UActorComponent

Inherited by UScoringBonusStatsComponent

Public Functions

Name
void AwardScore(ATBLPlayerState * PlayerState, [[EOnlineStat]] Stat, int32 ScoreValueOverride)
FGameScoringDataTable GetScoringRow()
int32 GetScoringValue()
void SetScoringComponentEnabled(bool IsEnabled)
UTBLGameScoringComponent()

Public Attributes

Name
bool Enabled
FDataTableRowSelection ScoringRow

Updated on 2025-01-21 at 09:02:25 +0100