UTBLGameScoringComponent¶
#include <TBLGameScoringComponent.h>
Inherits from UActorComponent
Inherited by UScoringBonusStatsComponent
Public Functions¶
Name | |
---|---|
void | AwardScore(ATBLPlayerState * PlayerState, [[EOnlineStat]] Stat, int32 ScoreValueOverride) |
FGameScoringDataTable | GetScoringRow() |
int32 | GetScoringValue() |
void | SetScoringComponentEnabled(bool IsEnabled) |
UTBLGameScoringComponent() |
Public Attributes¶
Name | |
---|---|
bool | Enabled |
FDataTableRowSelection | ScoringRow |
Updated on 2025-01-21 at 09:02:25 +0100