UTBLGameScoringComponent¶
#include <TBLGameScoringComponent.h>
Inherits from UActorComponent
Inherited by UScoringBonusStatsComponent
Public Functions¶
| Name | |
|---|---|
| void | AwardScore(ATBLPlayerState * PlayerState, [[EOnlineStat]] Stat, int32 ScoreValueOverride) |
| FGameScoringDataTable | GetScoringRow() |
| int32 | GetScoringValue() |
| void | SetScoringComponentEnabled(bool IsEnabled) |
| UTBLGameScoringComponent() |
Public Attributes¶
| Name | |
|---|---|
| bool | Enabled |
| FDataTableRowSelection | ScoringRow |
Updated on 2025-01-21 at 09:02:25 +0100