UServerBrowserList¶
#include <ServerBrowserList.h>
Inherits from UWidget, IKeyboardFocusInterface
Public Functions¶
| Name | |
|---|---|
| void | CreateFakeServers(int32 NumberOfServers, TArray< FString > ServerNames, TArray< FString > MapNamesAndGameModes, TArray< int32 > ListOfPossibleMaxPlayers) |
| void | FetchFilteredList() |
| int32 | GetCurrentFilteredItemsCount() |
| void | GetSelectedSession([[FBlueprintSessionResult]] & Out) |
| UWidget * | GetSelectedWidget() |
| void | OnPingServerComplete([[FBlueprintSessionResult]] PingedSession) |
| void | OnQueryCompleted(bool bSuccess, [[EServerListType]] ListType) |
| void | OnRefreshCompleted(bool bSuccess, [[EServerListType]] ListType) |
| void | RefreshServerEntry([[FBlueprintSessionResult]] SessionResult) |
| void | RefreshServerList([[EServerListType]] ListType) |
| void | SelectFirstWidget() |
| void | SelectWidget(const [[FBlueprintSessionResult]] & Item) |
| void | SortServersByGameMode(bool Descending) |
| void | SortServersByMapName(bool Descending) |
| void | SortServersByPing(bool Descending) |
| void | SortServersByPlayerNumbers(bool Descending) |
| void | SortServersByServerName(bool Descending) |
| void | SortServersByServerType(bool Descending) |
| UServerBrowserList() | |
| void | UseSavedSort() |
Public Attributes¶
| Name | |
|---|---|
| float | ItemHeight |
| [[FOnGenerateRowSessionResult]] | OnGenerateRowEvent |
| [[FOnGetServerFilterSettings]] | OnGetServerFilterSettingsEvent |
| FOnLoadingProgressStatusChanged | OnLoadingProgressStatusChangedEvent |
| FOnRefreshServerComplete | OnRefreshServerCompleteEvent |
| FOnSelectionChanged | OnSelectionChangedEvent |
| TEnumAsByte< [[ESelectionMode::Type]] > | SelectionMode |
| FName | TableRowStyleName |
Protected Attributes¶
| Name | |
|---|---|
| UTBLScrollBarStyleDataAsset * | ScrollBarStyle |
Updated on 2025-01-21 at 09:02:24 +0100