UObjectiveStatusDisplayComponent¶
#include <ObjectiveStatusDisplayComponent.h>
Inherits from UDisplayComponent, IPlayerInHudMarkerZoneInterface, UActorComponent, IReplicatedSubobjectInterface, IDisplayComponentInterface
Public Functions¶
| Name | |
|---|---|
| virtual bool | [[IsLocalPlayerInHudMarkerZone]]() override |
| UObjectiveStatusDisplayComponent() |
Public Attributes¶
| Name | |
|---|---|
| UMaterialInstance * | ActiveObjectiveIcon |
| UMaterialInstance * | ContestedObjectiveIcon |
| [[FText]] | DefaultAgathaText |
| [[FText]] | DefaultMasonText |
| [[EObjectiveState]] | DefaultObjectiveState |
| [[EFaction]] | DefaultOwningTeam |
| float | DefaultProgress |
| [[FText]] | DefaultTenosiaText |
| bool | ShowProgress |
| bool | bLocalPlayerInsideZone |
| bool return | false |
Updated on 2025-01-21 at 09:02:24 +0100