UObjectiveStatusDisplayComponent¶
#include <ObjectiveStatusDisplayComponent.h>
Inherits from UDisplayComponent, IPlayerInHudMarkerZoneInterface, UActorComponent, IReplicatedSubobjectInterface, IDisplayComponentInterface
Public Functions¶
Name | |
---|---|
virtual bool | [[IsLocalPlayerInHudMarkerZone]]() override |
UObjectiveStatusDisplayComponent() |
Public Attributes¶
Name | |
---|---|
UMaterialInstance * | ActiveObjectiveIcon |
UMaterialInstance * | ContestedObjectiveIcon |
[[FText]] | DefaultAgathaText |
[[FText]] | DefaultMasonText |
[[EObjectiveState]] | DefaultObjectiveState |
[[EFaction]] | DefaultOwningTeam |
float | DefaultProgress |
[[FText]] | DefaultTenosiaText |
bool | ShowProgress |
bool | bLocalPlayerInsideZone |
bool return | false |
Updated on 2025-01-21 at 09:02:24 +0100