UNativeAnimationSet_Base¶
#include <NativeAnimationSet_Base.h>
Inherits from UAnimationSet, UTBLObject, UAssemblyObject, UObject
Public Functions¶
| Name | |
|---|---|
| UNativeAnimationSet_Base() |
Public Attributes¶
| Name | |
|---|---|
| UBlendSpace * | AimOffset |
| UBlendSpace * | AimOffset_Combat |
| UBlendSpace * | Combat_AimOffset_Lft |
| UBlendSpace * | Combat_AimOffset_Rgt |
| UBlendSpace * | Crouch |
| UAnimSequence * | CrouchAlertPose |
| UBlendSpace * | Dash_3P |
| UBlendSpace * | Downed_Loop |
| UBlendSpace * | Downed_Loop_InSpot |
| UBlendSpace * | Duck |
| UBlendSpace * | Hop_3P |
| UAnimSequence * | IdleAdditive |
| UAnimSequence * | IdleAdditive_1 |
| UAnimSequence * | IdleAdditive_2 |
| UAnimSequence * | IdleAdditive_3 |
| UAnimSequence * | IdleAlert |
| UAnimSequence * | IdleAlertPose |
| UAnimSequence * | IdleAlert_2 |
| UAnimSequence * | IdleAlert_3 |
| UAnimSequence * | IdleAlert_Crouch |
| UAnimSequence * | IdleBase |
| UAnimSequence * | IdlePose |
| UAnimSequence * | IdlePose_Wounded |
| UAnimSequence * | IdleWounded |
| UAnimSequence * | IdleWounded_basePose |
| UBlendSpace * | MountAimOffset_Combat |
| UAnimSequence * | SprintCharge |
| UAnimSequence * | SprintFast |
| UAnimSequence * | SprintFast_Wounded |
| UAnimSequence * | SprintFast_v2 |
| UAnimSequence * | SprintFast_v3 |
| UAnimSequence * | SprintFast_v4 |
| UAnimSequence * | SprintLoop |
| UAnimSequence * | SprintLoop_Wounded |
| UAnimSequence * | SprintStart |
| UAnimSequence * | SprintStart_Wounded |
| UAnimSequence * | SprintStop |
| UAnimSequence * | SprintStop_Wounded |
| UBlendSpace * | StrafeCombat_B |
| UBlendSpace * | StrafeCombat_F |
| UBlendSpace * | StrafeWounded |
| UBlendSpace1D * | Strafe_1D |
| UBlendSpace * | Strafe_1P |
| UBlendSpace * | Strafe_B |
| UBlendSpace * | Strafe_F |
| UBlendSpace * | Turn |
| UAnimSequence * | WorldHit_Alt |
| UAnimSequence * | WorldHit_Normal |
| UAnimSequence * | downed_sprint |
| UBlendSpace * | hop |
| UBlendSpace * | interrupt_step |
| UBlendSpace * | jog_B |
| UBlendSpace * | jog_F |
| UAnimSequence * | mount_basePose |
| UAnimSequence * | mount_gallop |
| UAnimSequence * | mount_gallopStart |
| UAnimSequence * | mount_idleAdditive |
| UAnimSequence * | parry_loop |
| UAnimSequence * | parry_loop_strafe |
| UAnimSequence * | parry_loop_weak |
| UBlendSpace * | parry_pose |
| UAnimSequence * | parry_sprint |
| UBlendSpace * | parry_weak_pose |
| UBlendSpace * | sprintTap |
| UBlendSpace * | strafeStart_B |
| UBlendSpace * | strafeStart_F |
| UBlendSpace * | strafeStop_B |
| UBlendSpace * | strafeStop_F |
Updated on 2025-01-21 at 09:02:24 +0100