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UNPCReplicatedDataComponent

#include <NPCReplicatedDataComponent.h>

Inherits from UActorComponent, IReplicatedSubobjectInterface

Public Functions

Name
virtual void [[GetLifetimeReplicatedProps]](TArray< FLifetimeProperty > & OutLifetimeProps) const override
void SetIsScared(bool InIsScared)
UNPCReplicatedDataComponent()

Public Attributes

Name
bool bIsScared

Updated on 2025-01-21 at 09:02:24 +0100