UNPCReplicatedDataComponent¶
#include <NPCReplicatedDataComponent.h>
Inherits from UActorComponent, IReplicatedSubobjectInterface
Public Functions¶
Name | |
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virtual void | [[GetLifetimeReplicatedProps]](TArray< FLifetimeProperty > & OutLifetimeProps) const override |
void | SetIsScared(bool InIsScared) |
UNPCReplicatedDataComponent() |
Public Attributes¶
Name | |
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bool | bIsScared |
Updated on 2025-01-21 at 09:02:24 +0100