UMovementModifierComponent¶
#include <MovementModifierComponent.h>
Inherits from UActorComponent
Public Functions¶
| Name | |
|---|---|
| void | AddModifier(FName Modifier) |
| bool | HasModifier(FName Modifier) |
| void | RemoveModifier(FName Modifier) |
| UMovementModifierComponent() |
Public Attributes¶
| Name | |
|---|---|
| FName | CurrentSlopeState |
| float | DownhillMinAngle |
| UDataTable * | MovementModifierDataTable |
| TMap< FName, FMovementModifier > | MovementModifiers |
| TMap< UPhysicalMaterial *, FName > | PhysMaterialModifiers |
| UPhysicalMaterial * | PreviousPhysMaterial |
| float | SlopeAngle |
| float | TotalModifier |
| float | UphillMinAngle |
| bool | bDisableSprint |
Updated on 2025-01-21 at 09:02:24 +0100