UMovementModifierComponent¶
#include <MovementModifierComponent.h>
Inherits from UActorComponent
Public Functions¶
Name | |
---|---|
void | AddModifier(FName Modifier) |
bool | HasModifier(FName Modifier) |
void | RemoveModifier(FName Modifier) |
UMovementModifierComponent() |
Public Attributes¶
Name | |
---|---|
FName | CurrentSlopeState |
float | DownhillMinAngle |
UDataTable * | MovementModifierDataTable |
TMap< FName, FMovementModifier > | MovementModifiers |
TMap< UPhysicalMaterial *, FName > | PhysMaterialModifiers |
UPhysicalMaterial * | PreviousPhysMaterial |
float | SlopeAngle |
float | TotalModifier |
float | UphillMinAngle |
bool | bDisableSprint |
Updated on 2025-01-21 at 09:02:24 +0100